An isometric stealth-comedy game about a werewolf janitor who's trying to earn his paycheck.
<UI Artist>
A Stealth-Puzzle game where you play as a smoke elemental sneaking in a pie factory. (releasing in May)
<UI/UX Lead>
A 2D co-op game about two drunken men at a duel.
<UI/UX Designer, Producer, Usability, Marketing>
Breakdown of existing games completed in the class: Fundamentals of User Research and Experience
UI/UX breakdown, analysis, spin-off interacion design and UI design
Art Direction project in the class: Visual Developments for Games
Hollow Knight: The Child of Dawn is a isometric roguelike reimagined game based on the indie metroidvania project, Hollow Knight by Team Cherry. The player gets to roleplay as the childhood best friend of The Hollow Knight, fighting and exploring their way through the White Palace and the bustling kingdom of Hallownest, eventually learning the cruel truth of why they're brought to the world.
I am a Visual Designer majoring in Interactive Media & Games Division (BFA) at The University of Southern California, and I believe that games are the best bridges to connect people and ideas.
With a passion for game design, I focus on creating innovative UI/UX solutions that enhance player experience and immersion.
I'm also an avid board game player and an indie game lover :)